<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Decline of the Movies Continued</title>
	<atom:link href="http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/feed/" rel="self" type="application/rss+xml" />
	<link>http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/</link>
	<description>Just another Pajamasmedia.com weblog</description>
	<lastBuildDate>Thu, 26 Nov 2009 19:45:18 -0800</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: lindenen</title>
		<link>http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59321</link>
		<dc:creator>lindenen</dc:creator>
		<pubDate>Wed, 20 Jul 2005 06:04:39 +0000</pubDate>
		<guid isPermaLink="false">http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59321</guid>
		<description>Speaking of Imax, here&#039;s an article about said company in the &lt;a href=&quot;http://www.calendarlive.com/movies/cl-et-imax18jul18,0,7705711,print.story?coll=cl-movies-features&quot; rel=&quot;nofollow&quot;&gt;LATimes.&lt;/a&gt;
</description>
		<content:encoded><![CDATA[<p>Speaking of Imax, here&#8217;s an article about said company in the <a href="http://www.calendarlive.com/movies/cl-et-imax18jul18,0,7705711,print.story?coll=cl-movies-features" rel="nofollow">LATimes.</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Duke</title>
		<link>http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59320</link>
		<dc:creator>Duke</dc:creator>
		<pubDate>Tue, 19 Jul 2005 15:18:35 +0000</pubDate>
		<guid isPermaLink="false">http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59320</guid>
		<description>Everybody forgets that movies became successful, actually a &quot;must see,&quot; because they showed audiences things they had never seen before, only heard about or dreamed about.  Alligators in rivers, tigers in jungles, volcanic eruptions, dramas set in exotic settings (meaning anything taking place more than five miles from where they lived), and great stories that were fresh.  WWI planes dog fighting, soldiers fighting, and GIs coming home to new lives---gangsters were very big.



Well that&#039;s all over now.  We&#039;ve all seen all there is to seeand all there is to imagine; we have experienced every story under the sun.  Who wants to see a &quot;great performance&quot; by the latest Hollywood slut of some old clunker we&#039;ve seen a hundred times?



The only chance for a revival is IMAX, a technology controlled by some of the least competent businessmen on the planet.  They have built a better mousetrap and cleverly placed it on a raft in the middle of the river, the one place the mice can&#039;t get to.  Without new technology, you are looking at a medium that is as dead as live theatre, a medium it took 4,000 years before a more effective alternative became available.  Movies lasted a hundred years before video games.  Time flies.



Computer games is where it&#039;s at.  Face it.



As an opinion, studios cannot buy the IMAX corporation because of the old &quot;consent decree&quot; whereby studios were stripped of theatre ownership.  Unless and until this technology can be harnessed for the general good....fuhgedaboudit.
</description>
		<content:encoded><![CDATA[<p>Everybody forgets that movies became successful, actually a &#8220;must see,&#8221; because they showed audiences things they had never seen before, only heard about or dreamed about.  Alligators in rivers, tigers in jungles, volcanic eruptions, dramas set in exotic settings (meaning anything taking place more than five miles from where they lived), and great stories that were fresh.  WWI planes dog fighting, soldiers fighting, and GIs coming home to new lives&#8212;gangsters were very big.</p>
<p>Well that&#8217;s all over now.  We&#8217;ve all seen all there is to seeand all there is to imagine; we have experienced every story under the sun.  Who wants to see a &#8220;great performance&#8221; by the latest Hollywood slut of some old clunker we&#8217;ve seen a hundred times?</p>
<p>The only chance for a revival is IMAX, a technology controlled by some of the least competent businessmen on the planet.  They have built a better mousetrap and cleverly placed it on a raft in the middle of the river, the one place the mice can&#8217;t get to.  Without new technology, you are looking at a medium that is as dead as live theatre, a medium it took 4,000 years before a more effective alternative became available.  Movies lasted a hundred years before video games.  Time flies.</p>
<p>Computer games is where it&#8217;s at.  Face it.</p>
<p>As an opinion, studios cannot buy the IMAX corporation because of the old &#8220;consent decree&#8221; whereby studios were stripped of theatre ownership.  Unless and until this technology can be harnessed for the general good&#8230;.fuhgedaboudit.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Patrick Tyson</title>
		<link>http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59319</link>
		<dc:creator>Patrick Tyson</dc:creator>
		<pubDate>Tue, 19 Jul 2005 14:22:29 +0000</pubDate>
		<guid isPermaLink="false">http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59319</guid>
		<description>lindenen&#8212;



I had my doubts when I read this...



&lt;i&gt;While I don&#039;t want to sound churlish to iFilm, it&#039;s a sad state when DVD is the only available forum for a new movie.&lt;/i&gt;



...and this...



&lt;i&gt;Indie success is now when a lousy movie like &lt;/i&gt;Memento&lt;i&gt; enables the director to make a bigger, even lousier movie like &lt;/i&gt;Batman Begins&lt;i&gt;.&lt;/i&gt;



...confirmed them.



Once upon a time, before video, Roger Ebert campaigned on his TV show to get this &lt;a href=&quot;http://imdb.com/title/tt0083619/&quot; rel=&quot;nofollow&quot;&gt;movie&lt;/a&gt;, which he wanted to see, released.  I put &lt;i&gt;Kwik Stop&lt;/i&gt; in my Netflix queue. Product availability is not the problem it once was.



Product quality is a different story. However, dissing a movie like &lt;i&gt;Memento&lt;/i&gt; and failing to discuss &lt;b&gt;why&lt;/b&gt; Sundance rejected the movie you&#039;re praising is, I think, a poor way of making your case that the product you&#039;re flacking is a quality one.










</description>
		<content:encoded><![CDATA[<p>lindenen&mdash;</p>
<p>I had my doubts when I read this&#8230;</p>
<p><i>While I don&#8217;t want to sound churlish to iFilm, it&#8217;s a sad state when DVD is the only available forum for a new movie.</i></p>
<p>&#8230;and this&#8230;</p>
<p><i>Indie success is now when a lousy movie like </i>Memento<i> enables the director to make a bigger, even lousier movie like </i>Batman Begins<i>.</i></p>
<p>&#8230;confirmed them.</p>
<p>Once upon a time, before video, Roger Ebert campaigned on his TV show to get this <a href="http://imdb.com/title/tt0083619/" rel="nofollow">movie</a>, which he wanted to see, released.  I put <i>Kwik Stop</i> in my Netflix queue. Product availability is not the problem it once was.</p>
<p>Product quality is a different story. However, dissing a movie like <i>Memento</i> and failing to discuss <b>why</b> Sundance rejected the movie you&#8217;re praising is, I think, a poor way of making your case that the product you&#8217;re flacking is a quality one.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: triticale</title>
		<link>http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59318</link>
		<dc:creator>triticale</dc:creator>
		<pubDate>Tue, 19 Jul 2005 11:49:41 +0000</pubDate>
		<guid isPermaLink="false">http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59318</guid>
		<description>&lt;i&gt;Now, if only it had strong typing we&#039;d have it made &lt;/i&gt;



With the recent improvements in keyswitch technology, strong typing is nowhere near as important...
</description>
		<content:encoded><![CDATA[<p><i>Now, if only it had strong typing we&#8217;d have it made </i></p>
<p>With the recent improvements in keyswitch technology, strong typing is nowhere near as important&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Doug S.</title>
		<link>http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59317</link>
		<dc:creator>Doug S.</dc:creator>
		<pubDate>Tue, 19 Jul 2005 04:50:04 +0000</pubDate>
		<guid isPermaLink="false">http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59317</guid>
		<description>Before I forget, here&#039;s another sign of the times: LucasArts&#039; most recent Star Wars video games are, by many accounts (including my own) more enjoyable and satisfying than George Lucas&#039; most recent Star Wars movies. Go figure that. :-)
</description>
		<content:encoded><![CDATA[<p>Before I forget, here&#8217;s another sign of the times: LucasArts&#8217; most recent Star Wars video games are, by many accounts (including my own) more enjoyable and satisfying than George Lucas&#8217; most recent Star Wars movies. Go figure that. <img src='http://pajamasmedia.com/rogerlsimon/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Doug S.</title>
		<link>http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59316</link>
		<dc:creator>Doug S.</dc:creator>
		<pubDate>Tue, 19 Jul 2005 04:46:05 +0000</pubDate>
		<guid isPermaLink="false">http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59316</guid>
		<description>Timmah! is quite right: The amount of time that one has for leisure is finite, so to the extent that various media compete for our leisure time, it&#039;s a zero-sum game for all involved. No, video games will never be exactly like movies, but the point is that the generation coming up right behind mine, given 40 hours of leisure, is more likely than my generation to spend them playing a videogame instead of seeing 15 movies. Good for Electronic Arts, bad for Paramount. A wash for Sony, as long as they&#039;re using a PS2 or a PSP.



Barry, Hollywood talent began applying itself to video games years ago. &quot;Fallout&quot; was published, what, 8 years ago? A wonderful interactive story-type game, and among the voice cast were Richard Dean Anderson, Tony Shaloub, and several supporting cast actors from &quot;The Simpsons.&quot; One of the sequels, &quot;Fallout Tactics,&quot; made extensive use of R. Lee Ermey. Videogames tied in to movies or TV shows very often use the original actors; Ian KcKellen recorded voice-overs just for Electronic Arts&#039; Lord of the Rings videogames.



10 years ago (jeez, has it been that long?) I took a UCLA Extension course on writing for video games. One of our classmates was a screenwriter, not a wannabe, but someone who had some credits under his belt. He obviously saw a possible alternate career path here. Sound thinking on his part, but he seemed to have more trouble than anyone grasping the concept of story trees, rather than a single story arc.
</description>
		<content:encoded><![CDATA[<p>Timmah! is quite right: The amount of time that one has for leisure is finite, so to the extent that various media compete for our leisure time, it&#8217;s a zero-sum game for all involved. No, video games will never be exactly like movies, but the point is that the generation coming up right behind mine, given 40 hours of leisure, is more likely than my generation to spend them playing a videogame instead of seeing 15 movies. Good for Electronic Arts, bad for Paramount. A wash for Sony, as long as they&#8217;re using a PS2 or a PSP.</p>
<p>Barry, Hollywood talent began applying itself to video games years ago. &#8220;Fallout&#8221; was published, what, 8 years ago? A wonderful interactive story-type game, and among the voice cast were Richard Dean Anderson, Tony Shaloub, and several supporting cast actors from &#8220;The Simpsons.&#8221; One of the sequels, &#8220;Fallout Tactics,&#8221; made extensive use of R. Lee Ermey. Videogames tied in to movies or TV shows very often use the original actors; Ian KcKellen recorded voice-overs just for Electronic Arts&#8217; Lord of the Rings videogames.</p>
<p>10 years ago (jeez, has it been that long?) I took a UCLA Extension course on writing for video games. One of our classmates was a screenwriter, not a wannabe, but someone who had some credits under his belt. He obviously saw a possible alternate career path here. Sound thinking on his part, but he seemed to have more trouble than anyone grasping the concept of story trees, rather than a single story arc.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: timmah!</title>
		<link>http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59315</link>
		<dc:creator>timmah!</dc:creator>
		<pubDate>Tue, 19 Jul 2005 03:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59315</guid>
		<description>Brian, I like how you put the point about the two media being different: I wish people would stop making boring video game movies and unplayable movie  games. I think it&#039;s a question of displacement rather than replacement: there are only so many eyeball-hours, and the idea is that gaming has taking a big enough portion to cut into Hollywood&#039;s share.


</description>
		<content:encoded><![CDATA[<p>Brian, I like how you put the point about the two media being different: I wish people would stop making boring video game movies and unplayable movie  games. I think it&#8217;s a question of displacement rather than replacement: there are only so many eyeball-hours, and the idea is that gaming has taking a big enough portion to cut into Hollywood&#8217;s share.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Barry Dauphin</title>
		<link>http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59314</link>
		<dc:creator>Barry Dauphin</dc:creator>
		<pubDate>Tue, 19 Jul 2005 02:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59314</guid>
		<description>Doug,



I do think the &quot;Hollywood is dying&quot;  chant has been made before only to see Hollywood go on to make lots of money. I do think there&#039;s a role for regular Hollywood movies, albeit in a less  dominant way. Meaning it will be a smaller player in some ways. It could still be a successful model.



Also some of the Hollywood talent will surely find its way into videogaming. There may be a role for good scripts and directors and other technicians in the video game world. I accept what you and Paul are suggesting vis a vis videogames, as I think this form of entertainment will continue to improve and be accessible to everyone in one form or another. I also agree that its future success cannot be taken for granted.



I wonder if Hollywood will blend or merge with the videogaming gaming world in more formal ways (sort of like AOL Time Warner-admittedly an imprecise analogy). There&#039;ll be talk of synergies, etc. Maybe Hollywood will come to be seen as where the games (if that&#039;s what they&#039;ll still be called or forms of entertainment that blend gaming and movies could emerge gamo&#039;s or mogam&#039;s) emenate from, while Silicon Valley, etc. will be the technical people. Hollywood would have to reinvent itself, but in some ways that&#039;s what it&#039;s in the business of doing.
</description>
		<content:encoded><![CDATA[<p>Doug,</p>
<p>I do think the &#8220;Hollywood is dying&#8221;  chant has been made before only to see Hollywood go on to make lots of money. I do think there&#8217;s a role for regular Hollywood movies, albeit in a less  dominant way. Meaning it will be a smaller player in some ways. It could still be a successful model.</p>
<p>Also some of the Hollywood talent will surely find its way into videogaming. There may be a role for good scripts and directors and other technicians in the video game world. I accept what you and Paul are suggesting vis a vis videogames, as I think this form of entertainment will continue to improve and be accessible to everyone in one form or another. I also agree that its future success cannot be taken for granted.</p>
<p>I wonder if Hollywood will blend or merge with the videogaming gaming world in more formal ways (sort of like AOL Time Warner-admittedly an imprecise analogy). There&#8217;ll be talk of synergies, etc. Maybe Hollywood will come to be seen as where the games (if that&#8217;s what they&#8217;ll still be called or forms of entertainment that blend gaming and movies could emerge gamo&#8217;s or mogam&#8217;s) emenate from, while Silicon Valley, etc. will be the technical people. Hollywood would have to reinvent itself, but in some ways that&#8217;s what it&#8217;s in the business of doing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chuck</title>
		<link>http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59313</link>
		<dc:creator>chuck</dc:creator>
		<pubDate>Tue, 19 Jul 2005 02:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59313</guid>
		<description>Paul Snively,



&lt;i&gt;Why? Unless you&#039;re writing device drivers, finite state machines are mercifully going the way of the Dodo.&lt;/i&gt;



Hmmm... I find they turn up in algorithms that have an adaptive flavor or that are driven by input streams. Perhaps there are better ways... programming isn&#039;t my profession, I just like to keep in touch. Thanks for the pointers.
</description>
		<content:encoded><![CDATA[<p>Paul Snively,</p>
<p><i>Why? Unless you&#8217;re writing device drivers, finite state machines are mercifully going the way of the Dodo.</i></p>
<p>Hmmm&#8230; I find they turn up in algorithms that have an adaptive flavor or that are driven by input streams. Perhaps there are better ways&#8230; programming isn&#8217;t my profession, I just like to keep in touch. Thanks for the pointers.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chuck</title>
		<link>http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59312</link>
		<dc:creator>chuck</dc:creator>
		<pubDate>Tue, 19 Jul 2005 02:21:37 +0000</pubDate>
		<guid isPermaLink="false">http://pajamasmedia.com/rogerlsimon/2005/07/18/the-decline-of-the-movies-continued/#comment-59312</guid>
		<description>&lt;i&gt;This is a bizarre place to be discussing this...&lt;/i&gt;



Thread hijacking is a time honored way to have a bit of fun.



&lt;i&gt;By the way, a &quot;statically-typed Python&quot; sounds an awful lot like IronPython.&lt;/i&gt;



I sat next to Jim Hugunin at a conference dinner shortly after he went to work at Microsoft. I do wonder what he is up to now, as the ironpython list stalled out shortly thereafter. ISTR that he remarked that if he were writing numpy now he would do it for C# or something to that effect.



&lt;i&gt;Lisp has always been interactive, like Python, but unlike Python to this day, Lisp has also been compiled to native code for decades now.&lt;/i&gt;



I keep hearing these tales and they make me think that someday I will have to learn something about Lisp.


</description>
		<content:encoded><![CDATA[<p><i>This is a bizarre place to be discussing this&#8230;</i></p>
<p>Thread hijacking is a time honored way to have a bit of fun.</p>
<p><i>By the way, a &#8220;statically-typed Python&#8221; sounds an awful lot like IronPython.</i></p>
<p>I sat next to Jim Hugunin at a conference dinner shortly after he went to work at Microsoft. I do wonder what he is up to now, as the ironpython list stalled out shortly thereafter. ISTR that he remarked that if he were writing numpy now he would do it for C# or something to that effect.</p>
<p><i>Lisp has always been interactive, like Python, but unlike Python to this day, Lisp has also been compiled to native code for decades now.</i></p>
<p>I keep hearing these tales and they make me think that someday I will have to learn something about Lisp.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
